Nearly ready for public release!
The Secrets of Sylvan Gardens » Devlog
This (very nearly!) release-ready version of the game incorporates a variety of improvements. HUGE thanks to my second round of playtesters Max Lich, oryndoll, and Amanda Offord for their time and feedback!
(Minor spoilers below)
- Added several pre-set name options for the player character as alternatives to providing a custom name. (Thanks to playtester John Ayliff for this suggestion, who tested a different one of my games!)
- Finessed a dialogue in chapter 4 to cover the possibility that the player continues brainstorming theories with a character after they've already identified the correct solution to a puzzle.
- Improved choice labeling and visibility, and hinting, during a search-based puzzle in Chapter 4. This helps the player narrow the field by tracking which areas they've already searched.
- Corrected an error that had made one sentence disappear in a friend-date invitation, in the event that the player hadn't previously spoken to the character about hiking in chapter 1.
- Finessed a dialogue in the epilogue to cover the possibility that you'd alienated a certain character with a specific story choice, but had previously achieved high attitude with them and they were otherwise allied with you on other story choices.
- A variety of minor technical upgrades to the Javascript web app that runs the game.
Thanks again to the playtesters! The game will be ready for public release on September 1, 2025.
The Secrets of Sylvan Gardens
Cozy fantasy, mystery, and romance in the lush gardens of the Sylvan Villa.
| Status | Released |
| Author | Lamp Post Projects |
| Genre | Interactive Fiction |
| Tags | Amare, Cozy, Fantasy, LGBTQIA, Meaningful Choices, Multiple Endings, Mystery, Romance, Text based, Twine |
| Languages | English |
| Accessibility | High-contrast, Blind friendly |
More posts
- IFComp Results!43 days ago
- Beta 2.0 now live!Jun 11, 2025

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